Experiences in the creation of an artistic video game as an interdisciplinary exercise in a research project
The following paper aims to share the results of a first interdisciplinary exercise developed between the programs of Systems Engineering and Audiovisual Arts of the Universidad Autónoma de Bucaramanga taking as an integrative topic the development and design of an artistic videogame in the...
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Format: | Online |
Language: | spa |
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Universidad Pedagógica y Tecnológica de Colombia - UPTC
2020
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Online Access: | https://revistas.uptc.edu.co/index.php/ingenieria_sogamoso/article/view/12188 |
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author | Uribe Ordoñez, Nitae Andrés |
author_facet | Uribe Ordoñez, Nitae Andrés |
author_sort | Uribe Ordoñez, Nitae Andrés |
collection | OJS |
description | The following paper aims to share the results of a first interdisciplinary exercise developed between the programs of Systems Engineering and Audiovisual Arts of the Universidad Autónoma de Bucaramanga taking as an integrative topic the development and design of an artistic videogame in the context of a research project in the strict sense. The research sets out the methodological details carried out during the execution of the project, the experiences of work between the arts and engineering and the description of the resultant products to possibility all of them to serve as bases for future projects in this area. |
format | Online |
id | oai:oai.revistas.uptc.edu.co:article-12188 |
institution | Revista Ingeniería, Investigación y Desarrollo |
language | spa |
publishDate | 2020 |
publisher | Universidad Pedagógica y Tecnológica de Colombia - UPTC |
record_format | ojs |
spelling | oai:oai.revistas.uptc.edu.co:article-121882021-08-03T19:49:43Z Experiences in the creation of an artistic video game as an interdisciplinary exercise in a research project EXPERIENCIAS EN LA CREACIÓN DE UN VIDEOJUEGO ARTÍSTICO COMO EJERCICIO INTERDISCIPLINARIO EN UN PROYECTO DE INVESTIGACIÓN Uribe Ordoñez, Nitae Andrés Programming Videogames GameEngine Software Development Level Design Programación Videojuego Motores de Juego Desarrollo de Software Software, Diseño de Nivel The following paper aims to share the results of a first interdisciplinary exercise developed between the programs of Systems Engineering and Audiovisual Arts of the Universidad Autónoma de Bucaramanga taking as an integrative topic the development and design of an artistic videogame in the context of a research project in the strict sense. The research sets out the methodological details carried out during the execution of the project, the experiences of work between the arts and engineering and the description of the resultant products to possibility all of them to serve as bases for future projects in this area. El siguiente documento tiene como propósito compartir los resultados de un primer ejercicio interdisciplinario entre los programas de Ingeniería de Sistemas y Artes Audiovisuales de la Universidad Autónoma de Bucaramanga tomando como temática integradora el diseño y desarrollo de un videojuego artístico en el marco de un proyecto de investigación en sentido estricto. Se exponen los detalles metodológicos llevados a cabo durante la ejecución del proyecto, las experiencias del trabajo entre artes e ingeniería y la descripción de los productos resultantes con el objetivo de que los mismos sirvan como bases para futuros trabajos en el área. Universidad Pedagógica y Tecnológica de Colombia - UPTC 2020-12-07 info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion application/pdf https://revistas.uptc.edu.co/index.php/ingenieria_sogamoso/article/view/12188 10.19053/1900771X.v19.n1.2019.12188 Ingeniería Investigación y Desarrollo; Vol. 19 No. 1 (2019): Revista Ingeniería Investigación y Desarrollo Ingeniería Investigación y Desarrollo; Vol. 19 Núm. 1 (2019): Enero - Junio 2422-4324 1900-771X spa https://revistas.uptc.edu.co/index.php/ingenieria_sogamoso/article/view/12188/9953 Derechos de autor 2020 Ingeniería Investigación y Desarrollo |
spellingShingle | Programming Videogames GameEngine Software Development Level Design Programación Videojuego Motores de Juego Desarrollo de Software Software, Diseño de Nivel Uribe Ordoñez, Nitae Andrés Experiences in the creation of an artistic video game as an interdisciplinary exercise in a research project |
title | Experiences in the creation of an artistic video game as an interdisciplinary exercise in a research project |
title_alt | EXPERIENCIAS EN LA CREACIÓN DE UN VIDEOJUEGO ARTÍSTICO COMO EJERCICIO INTERDISCIPLINARIO EN UN PROYECTO DE INVESTIGACIÓN |
title_full | Experiences in the creation of an artistic video game as an interdisciplinary exercise in a research project |
title_fullStr | Experiences in the creation of an artistic video game as an interdisciplinary exercise in a research project |
title_full_unstemmed | Experiences in the creation of an artistic video game as an interdisciplinary exercise in a research project |
title_short | Experiences in the creation of an artistic video game as an interdisciplinary exercise in a research project |
title_sort | experiences in the creation of an artistic video game as an interdisciplinary exercise in a research project |
topic | Programming Videogames GameEngine Software Development Level Design Programación Videojuego Motores de Juego Desarrollo de Software Software, Diseño de Nivel |
topic_facet | Programming Videogames GameEngine Software Development Level Design Programación Videojuego Motores de Juego Desarrollo de Software Software, Diseño de Nivel |
url | https://revistas.uptc.edu.co/index.php/ingenieria_sogamoso/article/view/12188 |
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