Experiences in the creation of an artistic video game as an interdisciplinary exercise in a research project
The following paper aims to share the results of a first interdisciplinary exercise developed between the programs of Systems Engineering and Audiovisual Arts of the Universidad Autónoma de Bucaramanga taking as an integrative topic the development and design of an artistic videogame in the...
Príomhchruthaitheoir: | Uribe Ordoñez, Nitae Andrés |
---|---|
Formáid: | Online |
Teanga: | spa |
Foilsithe / Cruthaithe: |
Universidad Pedagógica y Tecnológica de Colombia - UPTC
2020
|
Ábhair: | |
Rochtain ar líne: | https://revistas.uptc.edu.co/index.php/ingenieria_sogamoso/article/view/12188 |
Míreanna comhchosúla
- Míreanna comhchosúla
-
Metodología para el desarrollo colaborativo de videojuegos
de réir: Alarcón Aldana, Andrea Catherine, et al.
Foilsithe / Cruthaithe: (2021) -
A formal model for the functional test of software to achieve maturity integrated level 2
de réir: Escobar-Sánchez, Milton Eduardo, et al.
Foilsithe / Cruthaithe: (2015) -
The Use of Video Games as a Teaching Tool to Improve Teaching-Learning: State of the Art Review
de réir: Roncancio-Ortiz, Angie Paola, et al.
Foilsithe / Cruthaithe: (2017) -
Mol2all-videogame for the stoichiometry learning: identification of the charateristics game and player’s profile
de réir: Medina García , Víctor Hugo, et al.
Foilsithe / Cruthaithe: (2021) -
Sistema de administración de los puestos de venta de las plazas de mercado de Tunja
de réir: Ferrucho Espitia, Jonnathan Camilo
Foilsithe / Cruthaithe: (2021)