Mol2all-videogame for the stoichiometry learning: identification of the charateristics game and player’s profile
For a large part of high school students learning stoichiometry is complex because they have deficiencies in mathematical logic and handling of proportions. This situation demotivates the student during their learning process, which exacerbates the problem of understanding this topic. This study pro...
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Format: | Online |
Language: | spa |
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Universidad Pedagógica y Tecnológica de Colombia - UPTC
2021
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Online Access: | https://revistas.uptc.edu.co/index.php/ingenieria_sogamoso/article/view/13382 |
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author | Medina García , Víctor Hugo Rincón Pérez, Laura Marcela Otálora Luna, Jorge Enrique |
author_facet | Medina García , Víctor Hugo Rincón Pérez, Laura Marcela Otálora Luna, Jorge Enrique |
author_sort | Medina García , Víctor Hugo |
collection | OJS |
description | For a large part of high school students learning stoichiometry is complex because they have deficiencies in mathematical logic and handling of proportions. This situation demotivates the student during their learning process, which exacerbates the problem of understanding this topic. This study proposes an investigation that will result in the implementation of a serious video game which motivates the learning of stoichiometric calculations. The scope of this article is the presentation of the study carried out to determine the profiles of the students in the role of players, and the characteristics of the video game that will be called Mol2All should have. In order to achieve it, this study used quantitative research, with a synthetic approach and a quasi-experimental design. It concluded that the profile of the student as a player is in accordance with Richard Bartle’s methodology, in addition, the study shows that the population that will benefit from the video game is wide, regardless of their socioeconomic status, their area of residence, gender or whether the educational institution is public or private. It was also determined that is important to use lightweight technologies adaptable to all types of electronic devices to be used in the construction of Mol2All. |
format | Online |
id | oai:oai.revistas.uptc.edu.co:article-13382 |
institution | Revista Ingeniería, Investigación y Desarrollo |
language | spa |
publishDate | 2021 |
publisher | Universidad Pedagógica y Tecnológica de Colombia - UPTC |
record_format | ojs |
spelling | oai:oai.revistas.uptc.edu.co:article-133822022-06-16T16:32:38Z Mol2all-videogame for the stoichiometry learning: identification of the charateristics game and player’s profile MOL2ALL-VIDEOJUEGO PARA EL APRENDIZAJE DE LA ESTEQUIOMETRÍA: IDENTIFICACIÓN DE CARACTERÍSTICAS DEL JUEGO Y PERFIL DEL JUGADOR Medina García , Víctor Hugo Rincón Pérez, Laura Marcela Otálora Luna, Jorge Enrique serious videogame stoichiometry chemistry teaching stoichiometry learning videojuego serio estequiometría enseñanza de la química aprendizaje de la estequiometría For a large part of high school students learning stoichiometry is complex because they have deficiencies in mathematical logic and handling of proportions. This situation demotivates the student during their learning process, which exacerbates the problem of understanding this topic. This study proposes an investigation that will result in the implementation of a serious video game which motivates the learning of stoichiometric calculations. The scope of this article is the presentation of the study carried out to determine the profiles of the students in the role of players, and the characteristics of the video game that will be called Mol2All should have. In order to achieve it, this study used quantitative research, with a synthetic approach and a quasi-experimental design. It concluded that the profile of the student as a player is in accordance with Richard Bartle’s methodology, in addition, the study shows that the population that will benefit from the video game is wide, regardless of their socioeconomic status, their area of residence, gender or whether the educational institution is public or private. It was also determined that is important to use lightweight technologies adaptable to all types of electronic devices to be used in the construction of Mol2All. Para gran parte de los estudiantes de educación media aprender estequiometría es complejo porque presentan deficiencias de lógica matemática y manejo de proporciones. Esta situación desmotiva al estudiante durante su proceso de aprendizaje lo que agudiza el problema de comprensión de dicha temática. Se una investigación que dará como resultado la implementación de un videojuego serio que motive el aprendizaje de los cálculos estequiométricos. El alcance del presente artículo es la presentación del estudio realizado para determinar los perfiles de los estudiantes en rol de jugadores, y las características que deberá tener del videojuego que se denominará Mol2All. Para lograrlo, se usó una investigación cuantitativa, con enfoque sintético y diseño cuasi experimental. Se concluye que el perfil del estudiante como jugador está acorde con la metodología de Richard Bartle, además, el estudio arroja que la población que será beneficiaria del videojuego es amplia, sin importar su estrato socioeconómico, su zona de residencia, su género o si la institución educativa es de carácter público o privado. También se determinó que se deberán emplear tecnologías livianas adaptables a todo tipo de dispositivo electrónico en la construcción de Mol2All. Universidad Pedagógica y Tecnológica de Colombia - UPTC 2021-08-31 info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion application/pdf https://revistas.uptc.edu.co/index.php/ingenieria_sogamoso/article/view/13382 10.19053/1900771X.v20.n1.2020.13382 Ingeniería Investigación y Desarrollo; Vol. 20 No. 1 (2020): Enero - Junio; 40-46 Ingeniería Investigación y Desarrollo; Vol. 20 Núm. 1 (2020): Enero - Junio; 40-46 2422-4324 1900-771X spa https://revistas.uptc.edu.co/index.php/ingenieria_sogamoso/article/view/13382/10878 |
spellingShingle | serious videogame stoichiometry chemistry teaching stoichiometry learning videojuego serio estequiometría enseñanza de la química aprendizaje de la estequiometría Medina García , Víctor Hugo Rincón Pérez, Laura Marcela Otálora Luna, Jorge Enrique Mol2all-videogame for the stoichiometry learning: identification of the charateristics game and player’s profile |
title | Mol2all-videogame for the stoichiometry learning: identification of the charateristics game and player’s profile |
title_alt | MOL2ALL-VIDEOJUEGO PARA EL APRENDIZAJE DE LA ESTEQUIOMETRÍA: IDENTIFICACIÓN DE CARACTERÍSTICAS DEL JUEGO Y PERFIL DEL JUGADOR |
title_full | Mol2all-videogame for the stoichiometry learning: identification of the charateristics game and player’s profile |
title_fullStr | Mol2all-videogame for the stoichiometry learning: identification of the charateristics game and player’s profile |
title_full_unstemmed | Mol2all-videogame for the stoichiometry learning: identification of the charateristics game and player’s profile |
title_short | Mol2all-videogame for the stoichiometry learning: identification of the charateristics game and player’s profile |
title_sort | mol2all videogame for the stoichiometry learning identification of the charateristics game and player s profile |
topic | serious videogame stoichiometry chemistry teaching stoichiometry learning videojuego serio estequiometría enseñanza de la química aprendizaje de la estequiometría |
topic_facet | serious videogame stoichiometry chemistry teaching stoichiometry learning videojuego serio estequiometría enseñanza de la química aprendizaje de la estequiometría |
url | https://revistas.uptc.edu.co/index.php/ingenieria_sogamoso/article/view/13382 |
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