Beer Game as a gamification strategy applying Industry 4.0: more than an inventory game

One of the great challenges in learning processes is to strengthen soft and technical skills in real context of the academic community with experiential strategies such as gamification, which is also aligned with the technological trends presented by Industry 4.0. This article proposes to document a...

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Bibliografische gegevens
Hoofdauteurs: Aguirre-Álvarez, Yenny Alejandra, Patino-Rodríguez, Carmen Elena, Maya-Iregui, Catalina María, Bolívar-Torres, Emmanuel
Formaat: Online
Taal:spa
Gepubliceerd in: Universidad Pedagógica y Tecnológica de Colombia 2024
Onderwerpen:
Online toegang:https://revistas.uptc.edu.co/index.php/investigacion_duitama/article/view/17629