Design of an electronic device based on cyclic actions as an entertainment tool for social inclusion to people on quadriplegia condition
Social inclusion is a social development fundamental factor. People with disabilities are excluded from collective environments, in Colombia there are about 260,000 quadriplegia cases, a physical disability caused by paralysis in trunk, legs and arms. This paper presents a device design, oriented to...
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Format: | Online |
Language: | spa |
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Universidad Pedagógica y Tecnológica de Colombia
2013
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Online Access: | https://revistas.uptc.edu.co/index.php/investigacion_duitama/article/view/2604 |
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author | Munevar, Pablo Antonio Gelvez C, Harold Michel Torres Mñoz, Juan Carlos Moreno Rojas, Luis Eduardo Bautista |
author_facet | Munevar, Pablo Antonio Gelvez C, Harold Michel Torres Mñoz, Juan Carlos Moreno Rojas, Luis Eduardo Bautista |
author_sort | Munevar, Pablo Antonio Gelvez |
collection | OJS |
description | Social inclusion is a social development fundamental factor. People with disabilities are excluded from collective environments, in Colombia there are about 260,000 quadriplegia cases, a physical disability caused by paralysis in trunk, legs and arms. This paper presents a device design, oriented to physical and emotional development generated by entertainment, allowing to user in disadvantage, integration with household people, via a video game. BUCLE is a control device, which identifies the cervical spine movements as interaction commands in a video game. This device was evaluated by 10 people, one of them on quadriplegia condition. It was observed that the user interacting with the interface maintains the display without any problem, also a difference of only 5% efficiency with respect to commands made by people without physical limitations is observed. |
format | Online |
id | oai:oai.revistas.uptc.edu.co:article-2604 |
institution | Revista de Investigación, Desarrollo e Innovación (RIDI) |
language | spa |
publishDate | 2013 |
publisher | Universidad Pedagógica y Tecnológica de Colombia |
record_format | ojs |
spelling | oai:oai.revistas.uptc.edu.co:article-26042018-07-10T20:53:56Z Design of an electronic device based on cyclic actions as an entertainment tool for social inclusion to people on quadriplegia condition Diseño de un dispositivo electrónico de acciones cíclicas como herramienta de entretenimiento para la inclusión social de personas en estado de cuadriplejía Munevar, Pablo Antonio Gelvez C, Harold Michel Torres Mñoz, Juan Carlos Moreno Rojas, Luis Eduardo Bautista disability video game social inclusion cervical spine quadriplegia condition. discapacidad videojuego inclusión social columna cervical cuadriplejía. Social inclusion is a social development fundamental factor. People with disabilities are excluded from collective environments, in Colombia there are about 260,000 quadriplegia cases, a physical disability caused by paralysis in trunk, legs and arms. This paper presents a device design, oriented to physical and emotional development generated by entertainment, allowing to user in disadvantage, integration with household people, via a video game. BUCLE is a control device, which identifies the cervical spine movements as interaction commands in a video game. This device was evaluated by 10 people, one of them on quadriplegia condition. It was observed that the user interacting with the interface maintains the display without any problem, also a difference of only 5% efficiency with respect to commands made by people without physical limitations is observed. La inclusión social se presenta como factor fundamental dentro del desarrollo social, las personas con algún tipo de discapacidad son excluidas de un entorno colectivo. En Colombia se encuentran alrededor de 260.000 casos de Cuadriplejía, discapacidad física ocasionada por parálisis del tronco, piernas y brazos. Por lo anterior, se plantea en este trabajo el diseño de un dispositivo orientado al desarrollo físico y emocional que se genera a partir del entretenimiento, permitiéndole al usuario en desventaja la integración con las personas de su núcleo familiar, a través de un videojuego. BUCLE es un dispositivo de control, que identifica los movimientos de la columna cervical como comandos de interacción en un videojuego. Este dispositivo se evaluó con 10 personas, una de ellas en estado de cuadriplejía. Se observó que el usuario, al interactuar con la interface, mantiene la visualización sin ningún problema, además se observa una diferencia de solo un 5% de la eficacia con respecto a comandos realizados por personas sin limitaciones físicas. Universidad Pedagógica y Tecnológica de Colombia 2013-08-15 info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion application/pdf https://revistas.uptc.edu.co/index.php/investigacion_duitama/article/view/2604 10.19053/20278306.2604 Revista de Investigación, Desarrollo e Innovación; Vol. 4 No. 1 (2013): July-December; 21-31 Revista de Investigación, Desarrollo e Innovación; Vol. 4 Núm. 1 (2013): Julio-Diciembre; 21-31 2389-9417 2027-8306 spa https://revistas.uptc.edu.co/index.php/investigacion_duitama/article/view/2604/2424 Derechos de autor 2013 REVISTA DE INVESTIGACIÓN DESARROLLO E INNOVACIÓN |
spellingShingle | disability video game social inclusion cervical spine quadriplegia condition. discapacidad videojuego inclusión social columna cervical cuadriplejía. Munevar, Pablo Antonio Gelvez C, Harold Michel Torres Mñoz, Juan Carlos Moreno Rojas, Luis Eduardo Bautista Design of an electronic device based on cyclic actions as an entertainment tool for social inclusion to people on quadriplegia condition |
title | Design of an electronic device based on cyclic actions as an entertainment tool for social inclusion to people on quadriplegia condition |
title_alt | Diseño de un dispositivo electrónico de acciones cíclicas como herramienta de entretenimiento para la inclusión social de personas en estado de cuadriplejía |
title_full | Design of an electronic device based on cyclic actions as an entertainment tool for social inclusion to people on quadriplegia condition |
title_fullStr | Design of an electronic device based on cyclic actions as an entertainment tool for social inclusion to people on quadriplegia condition |
title_full_unstemmed | Design of an electronic device based on cyclic actions as an entertainment tool for social inclusion to people on quadriplegia condition |
title_short | Design of an electronic device based on cyclic actions as an entertainment tool for social inclusion to people on quadriplegia condition |
title_sort | design of an electronic device based on cyclic actions as an entertainment tool for social inclusion to people on quadriplegia condition |
topic | disability video game social inclusion cervical spine quadriplegia condition. discapacidad videojuego inclusión social columna cervical cuadriplejía. |
topic_facet | disability video game social inclusion cervical spine quadriplegia condition. discapacidad videojuego inclusión social columna cervical cuadriplejía. |
url | https://revistas.uptc.edu.co/index.php/investigacion_duitama/article/view/2604 |
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