Traditional colombian games in virtual and in-person education

Eng: The main object of this research study was to enhance the Communicative Competence of fifth graders through the use of traditional Colombian games in virtual and in-person settings in an EFL classroom. The participants of this research study were thirty-three (33) students from a public school...

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Main Authors: Avella Gutiérrez, Johanna Milena, Rincón Silva, María Paula
Other Authors: Ramírez Avendaño, Alberto
Format: Trabajo de grado - Pregrado
Language:spa
Published: Universidad pedagógica y Tecnológica de Colombia. Facultad de Ciencias Agropecuarias. Centro de Gestión de Investigación y Extensión - CIECA 2022
Subjects:
Online Access:http://repositorio.uptc.edu.co/handle/001/8688
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author Avella Gutiérrez, Johanna Milena
Rincón Silva, María Paula
author2 Ramírez Avendaño, Alberto
author_facet Ramírez Avendaño, Alberto
Avella Gutiérrez, Johanna Milena
Rincón Silva, María Paula
author_sort Avella Gutiérrez, Johanna Milena
collection DSpace
description Eng: The main object of this research study was to enhance the Communicative Competence of fifth graders through the use of traditional Colombian games in virtual and in-person settings in an EFL classroom. The participants of this research study were thirty-three (33) students from a public school in Tunja, Boyacá, Colombia. This study is framed as qualitative Action Research. The methodological procedure implemented to collect data was based on the application of seven (7) workshops based on traditional Colombian games where the students were able to strengthen their Communicative Competence and use language in authentic school contexts, virtually and in-person classes. Three different instruments were taken into account in order to collect data: Video recordings, semi-structured interviews and a field journal. The findings of this research study revealed that the use of traditional Colombian games developed the Communicative Competence of the students, giving them tools to communicate in an authentic school context and not only during the development of the workshops but from now on as well. Regarding the motivation, it was evident that being able to interact with their classmates and teachers during the implementation of the games, made the students feel more comfortable and willing to participate in the activities proposed. Finally, the versatility of the workshops is a useful tool that allows us to cover much more topics, levels of language and settings (virtual and in-person) than usual.
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publisher Universidad pedagógica y Tecnológica de Colombia. Facultad de Ciencias Agropecuarias. Centro de Gestión de Investigación y Extensión - CIECA
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spelling repositorio.uptc.edu.co-001-86882022-08-17T20:37:00Z Traditional colombian games in virtual and in-person education Avella Gutiérrez, Johanna Milena Rincón Silva, María Paula Ramírez Avendaño, Alberto Competencia comunicativa Competencia y desempeño (Lingüística) Competence and performance (Linguistics) Communicative competence Traditional colombian games Virtuality Inperson classes Authentic school context Versatility Juegos tradicionales colombianos Virtualidad Presencialidad Contextos escolares auténticos Versatilidad Eng: The main object of this research study was to enhance the Communicative Competence of fifth graders through the use of traditional Colombian games in virtual and in-person settings in an EFL classroom. The participants of this research study were thirty-three (33) students from a public school in Tunja, Boyacá, Colombia. This study is framed as qualitative Action Research. The methodological procedure implemented to collect data was based on the application of seven (7) workshops based on traditional Colombian games where the students were able to strengthen their Communicative Competence and use language in authentic school contexts, virtually and in-person classes. Three different instruments were taken into account in order to collect data: Video recordings, semi-structured interviews and a field journal. The findings of this research study revealed that the use of traditional Colombian games developed the Communicative Competence of the students, giving them tools to communicate in an authentic school context and not only during the development of the workshops but from now on as well. Regarding the motivation, it was evident that being able to interact with their classmates and teachers during the implementation of the games, made the students feel more comfortable and willing to participate in the activities proposed. Finally, the versatility of the workshops is a useful tool that allows us to cover much more topics, levels of language and settings (virtual and in-person) than usual. Spa: El objetivo principal de este estudio era el de mejorar la Competencia Comunicativa de estudiantes de grado quinto, a través del uso de juegos tradicionales colombianos en un contexto tanto virtual, como presencial, en la clase de inglés como lengua extranjera. Los participantes de este estudio fueron treinta y tres (33) estudiantes de un colegio público de la ciudad de Tunja, Boyacá, Colombia. Este estudio es considerado como investigación acción cualitativa. El procedimiento metodológico implementado para recolectar datos se basó en la aplicación de siete (7) talleres basados en juegos tradicionales colombianos, donde los estudiantes tuvieron la oportunidad de fortalecer su Competencia Comunicativa y usar el idioma en contextos escolares auténticos, tanto virtuales como presenciales. Los tres diferentes instrumentos tenidos en cuenta para recolectar los datos fueron: Los artefactos de los estudiantes, la entrevista semiestructurada y el diario de campo. Los resultados que arrojó esta investigación revelan que el uso de juegos tradicionales colombianos desarrolló la Competencia Comunicativa de los estudiantes, brindándoles herramientas para comunicarse en un contexto escolar auténtico y no solo durante el desarrollo de los talleres, sino también de ahora en adelante. Con respecto a la motivación, se evidenció que tener la posibilidad de interactuar con sus compañeros y profesores durante la implementación de los juegos, hizo que los estudiantes se sintieran más cómodos y dispuestos a participar de las actividades propuestas. Finalmente, la versatilidad de los talleres es una herramienta útil que nos permite abarcar muchos más temas, niveles de lengua y contextos (virtual y presencial) de lo habitual. Bibliografía y webgrafía: páginas 99-108. 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The effectiveness of traditional game-based communication learning activity for cognitive process dimension learning achievement. Cakrawala Pendidikan. 37(2), 260-269. DOI:https://media.neliti.com/media/publications/260396-the-effectiveness-ofcommunication-learn-00a39e70.pdf Copyright (c) 2022 Universidad Pedagógica y Tecnológica de Colombia Atribución-NoComercial-SinDerivadas 2.5 Colombia http://creativecommons.org/licenses/by-nc-nd/2.5/co/ info:eu-repo/semantics/openAccess Licencia Creative Commons Atribución 4.0 Internacional (CC BY 4.0) http://purl.org/coar/access_right/c_abf2 1 recurso en línea (140 páginas) : ilustraciones application/pdf application/pdf application/pdf Universidad pedagógica y Tecnológica de Colombia. Facultad de Ciencias Agropecuarias. Centro de Gestión de Investigación y Extensión - CIECA Facultad de Ciencias de la Educación Tunja Licenciatura en Lenguas Extranjeras con énfasis en Inglés y Francés
spellingShingle Competencia comunicativa
Competencia y desempeño (Lingüística)
Competence and performance (Linguistics)
Communicative competence
Traditional colombian games
Virtuality
Inperson classes
Authentic school context
Versatility
Juegos tradicionales colombianos
Virtualidad
Presencialidad
Contextos escolares auténticos
Versatilidad
Avella Gutiérrez, Johanna Milena
Rincón Silva, María Paula
Traditional colombian games in virtual and in-person education
title Traditional colombian games in virtual and in-person education
title_full Traditional colombian games in virtual and in-person education
title_fullStr Traditional colombian games in virtual and in-person education
title_full_unstemmed Traditional colombian games in virtual and in-person education
title_short Traditional colombian games in virtual and in-person education
title_sort traditional colombian games in virtual and in person education
topic Competencia comunicativa
Competencia y desempeño (Lingüística)
Competence and performance (Linguistics)
Communicative competence
Traditional colombian games
Virtuality
Inperson classes
Authentic school context
Versatility
Juegos tradicionales colombianos
Virtualidad
Presencialidad
Contextos escolares auténticos
Versatilidad
url http://repositorio.uptc.edu.co/handle/001/8688
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