Gamification to Engage Young Learners in the English Class
In this action research, our purpose was to carry out a pedagogical intervention in the English class using the Gamification method with first grade children in a private bilingual school. In the needs analysis we identify aspects that emerge from learning such as lack of motivation or disinterest a...
Váldodahkkit: | , , , |
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Materiálatiipa: | Online |
Giella: | spa |
Almmustuhtton: |
Universidad Pedagógica y Tecnológica de Colombia
2022
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Fáttát: | |
Liŋkkat: | https://revistas.uptc.edu.co/index.php/enletawa_journal/article/view/15380 |